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Spine Animator

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Job Type Remote, Brazil

Who We Are

Yellow Panda is a premier Brazilian Outsourcing and CoDevelopment studio with over nine years of experience acting as a high-performance technical partner for Indie, AA and AAA studios delivering exceptional results with the warmth and care of a true partnership.

With over 30 senior members on our team, we delivered projects for Disney, Meta, Microsoft and Netflix. We specialize in 3D Art Production, Spine Animations, DevOps, Tool Development, and Porting.

About the Role

We’re looking for a talented Spine Animator to join our creative team at Yellow Panda. In this role, you’ll be responsible for bringing characters, creatures, and UI elements to life using Spine 2D. You’ll work closely with our artists, game designers, and developers to create expressive, fluid animations that enhance gameplay and storytelling across our titles. If you have an eye for movement, a strong sense of timing, and love making characters feel alive, we’d love to meet you.

Your Responsibilities

  • Animate characters, props, and UI elements using Spine 2D, following the artistic and technical guidelines of each project.
  • Collaborate with game designers, developers, and artists to ensure animations fit gameplay needs and artistic direction.
  • Prepare and organize Spine projects for integration into game engines (Unity, Phaser, or other custom pipelines).
  • Optimize animations for performance across multiple platforms.
  • Contribute to maintaining a consistent animation style across the project.
  • Provide feedback and support to junior animators and participate in animation reviews.

Requirements

  • 2+ years of professional experience as a 2D Animator or Spine Animator in the games industry.
  • Solid proficiency with Spine 2D (rigging, skinning, mesh deformation, and animation blending).
  • Good understanding of animation principles (timing, spacing, squash & stretch, anticipation, etc.).
  • Experience preparing assets for game engines such as Unity.
  • Ability to collaborate effectively in a remote, multi-disciplinary team.
  • Portfolio demonstrating your best Spine animation work.

What Makes You Stand Out

  • Experience with Photoshop, After Effects, or other 2D animation tools.
  • Basic understanding of Unity/Unreal Engine’s animation system or scripting integration.
  • Familiarity with PC, Console, Mobile or Web game pipelines.

What We Offer

  • 🏠 Flexible Remote Work – Work from where you feel most productive.
  • 🎂 Birthday Day Off – Your special day off is on us.
  • ❤️‍🩹 Paid Sick Day, No Hassle – If you’re not feeling well, you still get paid without the need for a doctor’s note.
  • 🎁 Annual Bonus Pool – Company and team performance turn into extra rewards at the end of the year.
  • 🎄 Paid Holiday Break – 5 paid days off at the end of the year to enjoy the holidays.
  • 🛏️ Guaranteed National Holidays – Because rest is important.
  • ✏️ Monthly Workshops & Industry Courses – Continuous learning with the team, plus access to courses to grow your skills and career.
  • ✈️ Events & Conferences – Support to attend major industry events like Gamescom Latam.
  • 🤝 True Stability – Guaranteed 8 paid hours every month, no unpaid downtime.
  • 🐼 Yellow Panda Annual Trip – An all-expenses-paid trip to celebrate the company’s anniversary together.
  • 📈 Annual Adjustment – Hourly rate updated in line with inflation.

How To Apply

To apply, please fill out our application form using this link. We will be in touch shortly.